setFloat4(location:ConstantLocation, value1:FastFloat, value2:FastFloat, value3:FastFloat, value4:FastFloat):Void
setTexture3DParameters(texunit:TextureUnit, uAddressing:TextureAddressing, vAddressing:TextureAddressing, wAddressing:TextureAddressing, minificationFilter:TextureFilter, magnificationFilter:TextureFilter, mipmapFilter:MipMapFilter):Void
setTextureParameters(texunit:TextureUnit, uAddressing:TextureAddressing, vAddressing:TextureAddressing, minificationFilter:TextureFilter, magnificationFilter:TextureFilter, mipmapFilter:MipMapFilter):Void