staticcreate(width:Int, height:Int, ?format:TextureFormat, ?usage:Usage, readable:Bool = false):Image
staticcreate3D(width:Int, height:Int, depth:Int, ?format:TextureFormat, ?usage:Usage, readable:Bool = false):Image
staticcreateRenderTarget(width:Int, height:Int, ?format:TextureFormat, depthStencil:DepthStencilFormat = DepthStencilFormat.NoDepthAndStencil, antiAliasingSamples:Int = 1):Image
staticfromBytes(bytes:Bytes, width:Int, height:Int, ?format:TextureFormat, ?usage:Usage, readable:Bool = false):Image
staticfromBytes3D(bytes:Bytes, width:Int, height:Int, depth:Int, ?format:TextureFormat, ?usage:Usage, readable:Bool = false):Image