new(raw:RenderTargetRaw)
@:value(null)cubeMap:CubeMap = null
depthStencil:DepthStencilFormat
@:value("")depthStencilFrom:String = ""
@:value(false)hasDepth:Bool = false
@:value(null)image:Image = null
@:value(false)is3D:Bool = false
@:value(false)isCubeMap:Bool = false
raw:RenderTargetRaw
unload():Void