staticinlineabs(t:Float32x4):Float32x4
staticinlineadd(a:Float32x4, b:Float32x4):Float32x4
staticinlinecreate():Float32x4
staticinlinediv(a:Float32x4, b:Float32x4):Float32x4
staticinlineget(t:Float32x4, index:Int):Float
staticinlinegetFast(t:Float32x4, index:Int):FastFloat
staticinlineload(a:Float, b:Float, c:Float, d:Float):Float32x4
staticinlineloadAllFast(t:FastFloat):Float32x4
staticinlineloadFast(a:FastFloat, b:FastFloat, c:FastFloat, d:FastFloat):Float32x4
staticinlinemul(a:Float32x4, b:Float32x4):Float32x4
staticinlineneg(t:Float32x4):Float32x4
staticinlinereciprocalApproximation(t:Float32x4):Float32x4
staticinlinereciprocalSqrtApproximation(t:Float32x4):Float32x4
staticinlinesqrt(t:Float32x4):Float32x4
staticinlinesub(a:Float32x4, b:Float32x4):Float32x4