get_m_body():RigidBody
get_m_c1():Vector3
get_m_c2():Float
get_m_influence():Float
get_m_local():Vector3
get_m_node():Node
set_m_body(body:RigidBody):Void
set_m_c1(c1:Vector3):Void
set_m_c2(c2:Float):Void
set_m_influence(influence:Float):Void
set_m_local(local:Vector3):Void
set_m_node(node:Node):Void