Armory 3D Engine
class
Hit
package
armory.trait.physics.bullet
import
armory.trait.physics.bullet.PhysicsWorld
@:directlyUsed
Constructor
new
(
rb:
RigidBody
,
pos:
Vec4
,
normal:
Vec4
)
Variables
normal
:
Vec4
pos
:
Vec4
rb
:
RigidBody