new(physicsWorld:PhysicsWorld)
draw3dText(location:Vector3, textString:BulletString):Void
drawContactPoint(pointOnB:Vector3, normalOnB:Vector3, distance:FastFloat, lifeTime:Int, color:Vector3):Void
drawLine(from:Vector3, to:Vector3, color:Vector3):Void
getDebugMode():DebugDrawMode
reportErrorWarning(warningString:BulletString):Void
setDebugMode(debugMode:DebugDrawMode):Void