@:value(false)staticdisableGcInteractions:Bool = false
staticsamplesPerSecond:Int
staticaudioCallback:(IntBox, Buffer) ‑> Void
static_callCallback(samples:Int):Void
static_init():Void
static_readSample():Float
@:value({ loop : false })staticplay(sound:Sound, loop:Bool = false):AudioChannel
@:value({ loop : false })staticstream(sound:Sound, loop:Bool = false):AudioChannel