The WEBGL_compressed_texture_atc extension is part of the WebGL API and exposes 3 ATC compressed texture formats. ATC is a proprietary compression algorithm for compressing textures on handheld devices.

Documentation WEBGL_compressed_texture_atc by Mozilla Contributors, licensed under CC-BY-SA 2.5.

See also:

Static variables

@:value(35987)staticinlineread onlyCOMPRESSED_RGBA_ATC_EXPLICIT_ALPHA_WEBGL:Int = 35987

Compresses RGBA textures using explicit alpha encoding (useful when alpha transitions are sharp).

@:value(34798)staticinlineread onlyCOMPRESSED_RGBA_ATC_INTERPOLATED_ALPHA_WEBGL:Int = 34798

Compresses RGBA textures using interpolated alpha encoding (useful when alpha transitions are gradient).

@:value(35986)staticinlineread onlyCOMPRESSED_RGB_ATC_WEBGL:Int = 35986

Compresses RGB textures with no alpha channel.