Armory 3D Engine

class Buffer

package armory.network

@:directlyUsed

Constructor

new()

Variables

@:value(0)read onlyavailable:Int = 0

@:value(0)read onlylength:Int = 0

Methods

endsWith(e:String):Bool

peekByte(offset:Int):Int

peekUntil(byte:Int):Int

readAllAvailableBytes():Bytes

readByte():Int

readBytes(count:Int):Bytes

readLine():String

readLinesUntil(delimiter:String):Array<String>

readUnsignedInt():UInt

readUnsignedShort():UInt

readUntil(delimiter:String):Bytes

writeByte(v:Int):Void

writeBytes(data:Bytes):Void

writeInt(v:Int):Void

writeShort(v:Int):Void

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