staticeaseBackIn(k:Float):Float
staticeaseBackInOut(k:Float):Float
staticeaseBackOut(k:Float):Float
staticeaseBounceIn(k:Float):Float
staticeaseBounceInOut(k:Float):Float
staticeaseBounceOut(k:Float):Float
staticeaseCircIn(k:Float):Float
staticeaseCircInOut(k:Float):Float
staticeaseCircOut(k:Float):Float
staticeaseCubicIn(k:Float):Float
staticeaseCubicInOut(k:Float):Float
staticeaseCubicOut(k:Float):Float
staticeaseElasticIn(k:Float):Float
staticeaseElasticInOut(k:Float):Float
staticeaseElasticOut(k:Float):Float
staticeaseExpoIn(k:Float):Float
staticeaseExpoInOut(k:Float):Float
staticeaseExpoOut(k:Float):Float
staticeaseLinear(k:Float):Float
staticeaseQuadIn(k:Float):Float
staticeaseQuadInOut(k:Float):Float
staticeaseQuadOut(k:Float):Float
staticeaseQuartIn(k:Float):Float
staticeaseQuartInOut(k:Float):Float
staticeaseQuartOut(k:Float):Float
staticeaseQuintIn(k:Float):Float
staticeaseQuintInOut(k:Float):Float
staticeaseQuintOut(k:Float):Float
staticeaseSineIn(k:Float):Float
staticeaseSineInOut(k:Float):Float
staticeaseSineOut(k:Float):Float
staticreset():Void
staticstop(anim:TAnim):Void
statictimer(delay:Float, done:() ‑> Void):TAnim
staticto(anim:TAnim):TAnim
staticupdate():Void