new(heightStickWidth:Int, heightStickLength:Int, heightfieldData:Dynamic, heightScale:Float, minHeight:Float, maxHeight:Float, upAxis:Int, heightDataType:Int, flipQuadEdges:Bool)
calculateLocalInertia(mass:Float, inertia:Vector3):Void
getLocalScaling():Vector3
setLocalScaling(scaling:Vector3):Void
setMargin(margin:Float):Void