linearFactorsZ:Float
linearFactorsY:Float
linearFactorsX:Float
linearDeactivationThreshold:Float
linearDamping:Float
deactivationTime:Float
collisionMargin:Float
angularFriction:Float
angularFactorsZ:Float
angularFactorsY:Float
angularFactorsX:Float
angularDeactivationThrshold:Float
angularDamping:Float