Armory 3D Engine

class ColorMixNode

package armory.logicnode

extends LogicNode

Constructor

new(tree:LogicTree)

Methods

clamp(value:Float, minValue:Float, maxValue:Float):Float

compand(x:Float):Float

dotProduct(a:Array<Float>, b:Array<Float>):Float

linearToConcentration(l1:Float, l2:Float, t:Float):Float

linearToReflectance(lrgb:Array<Float>):Array<Float>

linearToSrgb(lrgb:Array<Float>):Array<Int>

reflectanceToXYZ(R:Array<Float>):Array<Float>

spectralMix(color1:Array<Int>, color2:Array<Int>, t:Float):Array<Int>

spectralUpsampling(lrgb:Array<Float>):Array<Float>

srgbToLinear(srgb:Array<Int>):Array<Float>

uncompand(x:Float):Float

xyzToSrgb(xyz:Array<Float>):Array<Int>

Inherited Variables

Inherited Methods

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