Methods

appendAnchor(node:Int, body:RigidBody, disableCollisionBetweenLinkedBodies:Bool, influence:Float):Void

@:value({ bcheckexist : false })appendLink(node:Node, node1:Node, mat:Material, bcheckexist:Bool = false):Void

@:value({ mat : 0 })generateBendingConstraints(distance:Int, mat:Dynamic = 0):Void

@:value({ maxiterations : 8192 })generateClusters(k:Int, maxiterations:Int = 8192):Void

@:value({ fromfaces : false })setTotalMass(mass:Float, fromfaces:Bool = false):Void