armory.trait

..
internal
navigation
physics
ArcBall

Character

ConvexBreaker

ConvexHull

CustomParticle

Trait to enable GPU instancing of Mesh objects

CutResult

Face3

FirstPersonController

FollowCamera

This trait is to be used with a camera mounted on a camera boom with offset. 1. Place the camera as a child to another object, for example an 'Empty'. 2. Place this trait on the 'Empty' object. 3. Set the name of the target object to be followed by the camera.

Line3

Macro

NavAgent

NavCrowd

NavMesh

PhysicsBreak

PhysicsDrag

Plane

SimpleMoveObject

Simple script to move an object around using the keyboard with WSAD+QE. Can be used for testing and debuging.

SimpleRotateObject

Simple script to rotate an object around using the keyboard with RT(x), FG(y), VB(z). Can be used for testing and debuging.

SimpleScaleObject

Simple script to scale an object around using the keyboard. All axis can be scaled at once using the Z and X keys. Individual axis can be scaled using YU(x), HJ(y), NM(z). Can be used for testing and debuging.

ThirdPersonController

UserData

VehicleBody

VehicleWheel

VirtualGamepad

WalkNavigation